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Devlog
Actual Release, Apparently / 12/8/2023
December 08, 2023
by
Master Suite
Either I failed to notice this for far too long, or it somehow changed a setting without my input. Either way, I had a box checked deep in the Rewards page that disabled new purchases without a reward...
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1.1.3 QoL Updates / 9/21/2023
September 21, 2023
by
Master Suite
1
With the release of Immanentize, I thought it best to bring the previous game something up to its new standards. Despite my opinions on my previous work, I have left the content itself largely unchang...
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1.1.2 Patch / 4/28/2023
April 28, 2023
by
Master Suite
Yet another hill in the Sisyphean task of bug fixing. 1.1.2 Fixes: Removed fatal error in Chapter 3 If you find any more, remember to email me at mastersuitegames@gmail.com...
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1.1.1 Patch / 2/4/2023
February 04, 2023
by
Master Suite
Who could have thought my rushed fix on Sunday would have panned out horribly? Evidently, not me, as I forgot to test the one new function of the game that crashes it horribly. I was finally able to f...
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1.1.0 Patch / 1/29/23
January 30, 2023
by
Master Suite
Despite my best efforts, I have continued to receive reports that some assets do not scale properly on certain computers. This time I have circumvented the issue entirely, to the detriment of my learn...
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New Year's Updates to Work / 1/9/2023
January 10, 2023
by
Master Suite
I realized that, while this game is wholly complete, creating devlogs about its aftermath will both increase its reach to new patrons and pique the interests of current ones. So, here I am. I will com...
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1.0.1 Patch / 12/23/2022
December 23, 2022
by
Master Suite
Apparently, it is a moderately common problem with the Stencyl fullscreen function that certain images do not scale properly. I was unaware of this until a few days before release, when I was away fro...
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